preset: presets are mods that change the mesh of the sim themselves. when someone says a mesh is needed for a recolor, it means the original object itself isn’t included in the download, and you need that as well for it to work in your game. the mesh is the 3D object of either a piece of clothing, hair, or furniture. mesh: mostly used when people post recolors. a skintone, will change the color of your sims skin, and it will show up in the list of skintones along with the default EA ones.
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skin overlay vs skintone: a skin overlay will change the texture of your sim’s face, and most of the time you’ll find it in the ‘skin details’ section of create-a-sim. for skin, they will show up as an overlay in your ‘skin details’ section. for eyes and hair, these will show up in your list of colors but will not remove the default eyes/haircolors. non-default: almost only used about eyes, hair colors and skin.
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if it’s eyes, the mod will replace the in-game eyes with the ones you download! this means you can only have one default for each thing in your game. when something is a ‘default’, it means it replaces something in the game. default: mostly used when talking about skin or eyes. mods described with this do not need a certain expansion or stuffpack to work. SCRIPT files can ONLY be placed in the original MODS folder and not inside a subfolder.Īnd then you open your game and enjoy your mods! i left a list of some common cc-lingo under, just in case you need it when downloading mods. these are usually only for gameplay mods (think custom traits, mc command center, wicked whims). !!IMPORTANT!! SCRIPT files are another type of file you might run into. Now that you have your package files, it’s time to move them into your mods folder! i like to keep them separated inside the mods folder by type, and it makes it easier to remove a mod if it turns out to be broken or not my style. to open zip files, you might need winrar. it will keep your game from starting up at all. the game can’t read zips, so you’ll have to open it and move the package file from the zip and into you mods folder! if you’re on windows, make sure to not put any MACOSX files from any zip into your mods folder.
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a ZIP file however, is basically a folder with the PACKAGE file inside of it. a PACKAGE file is a file that is ready to use, and can be put directly in your MODS folder. This is really important, and something i had a lot of trouble understanding when i first started using cc, so i’m adding it just in case!! most of the time, these are the two types of file you’ll get when you download a mod. you can find the mods you downloaded in your DOWNLOADS folder. I find most of my cc on THIS blog right now, so i’d recommend browsing their tags! it doesn’t really matter where you find your mods, because once you download them, they all work the same way. if there is no folder there named Mods, just make one! this is where all your mods will go once you download them.
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You do that by opening your file explorer, then going to DOCUMENTS>ELECTRONIC ARTS>THE SIMS 4.